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Gene Luen Yang

Gene Luen Yang on the Glories of Self-Publishing Comics

Comics creator Gene Luen Yang on why he chose to self-publish for years before signing with a traditional publisher.

On Penciling and Getting Another Perspective

Gene Luen Yang stops by to talk about penciling, and why it's sometime necessary to look at things from different perspectives—both in comics and in life.

How Do You Get an Idea for a Comic?

Gene Luen Yang stops by Book Riot Comics to talk about where his ideas come from, and how to tell good ideas from bad ones.

On Research: What it Takes to Research a Story

Gene Luen Yang stops by Book Riot Comics to discuss what it takes when he researches a story for his comics.

Creativity in Progress: Finishing Projects

Gene Luen Yang discusses the difficulty of finishing projects.

On Coloring Comics

Gene Luen Yang discusses colorists, and why he doesn't color his own comics.

Comics Lettering: By Hand or on the Computer?

Gene Luen Yang stops by Book Riot Comics to discuss comics lettering. Is it done by hand or on the computer? Or both?

On Inking: Patience and Inking Pants

Gene Luen Yang discusses the complexities of inking, and how this difficult process became his favorite part of making comics.

How do Artists Keep Characters Consistent?

Gene Luen Yang, the National Ambassador for Young People's Literature, stops by Panels to talk about how he keeps characters consistent.

On Thumbnail Sketches

In his latest Creativity in Progress column, Gene Luen Yang discusses the importance of thumbnail sketches in planning a comic.